Thursday, October 28, 2010

Walking with Superman: Day 99

Superman comes to Dudleytown, Connecticut, which stood for a hundred years as a small Appalachian village, but has long since been reclaimed by the forest. The area has long had a reputation for being haunted, and while accusations of vandalism have led to the area being closed to visitors, determined ghost hunters and other paranormal enthusiasts have always managed to find a way past the authorities. Recently, though, they've been returning not with EVP tapes and low-light video, but with persistent hallucinations, dissociative states, and post-traumatic stress disorder. Something in those woods is scaring people out of their minds, and Superman aims to find out what. But he'll soon find that the ghosts aren't the most dangerous things haunting this forest, and the terrifying tag-team of Scarecrow and Phobia will discover what scares a Superman!

Wednesday, October 27, 2010

Walking with Superman: Day 98

The zombies have come to Baton Rouge, and while Doctor Mid-Nite was infected before he could complete a cure, his research has allowed Superman and the JSA to trace the zombies back to their source--Solomon Grundy! But this time, the shambling scion of Slaughter Swamp is just a victim, a chalk-white pawn in someone else's menacing machinations. Grundy's body has been examined and dissected both physically and magically, his unique tissues and microbes and energies used to engineer the zombie regiments. Now the mastermind stands revealed as the Brotherhood of Evil's horrible Houngan, and he's got a united zombie army at his command! Will this be the last stand of Superman and the Justice Society?

Tuesday, October 26, 2010

Walking with Superman: Day 97

Superman and Dr. Mid-Nite already have their hands full with two different zombie invasions of Baton Rouge, Louisiana, so imagine their surprise and frustration when decaying corpses begin rising from their graves all around the city! Superman scrambles to contain the walking dead, the living dead, and the infected, while Dr. Mid-Nite works on cures for those who might still be saved. Just after he discovers how the infection and the chemicals are related, one of his patients infects him with the rage-plague. His last lucid act is to call in reinforcements from the Justice Society, while Superman finds himself in over his head with three plagues of zombies! The cavalry is on its way, but will they arrive in time? And will they be strong enough to stop the horde?

Monday, October 25, 2010

Walking with Superman: Day 96

Dr. Mid-Nite comes to Baton Rouge to help Superman diagnose the strange chemical concoction that has turned a host of normal people into shambling zombies. Unfortunately for both of them, Vodou may be the least of their problems. Someone has introduced a strange pathogen into the water supply, and the contagion is spreading rapidly. Those infected quickly become fevered and disoriented, eventually leading to extreme aggression and a total loss of higher brain functions. The afflicted behave like rabid animals, driven by their illness to spread the disease, and they do so with uncanny speed and deadly ferocity. Now Superman and Dr. Mid-Nite have two plagues to fight and--hopefully--cure, before the population of Baton Rouge is reduced entirely to mindless zombies!

Sunday, October 24, 2010

Walking with Superman: Day 95

Eight days ago, Robert Dufresne of Baton Rouge, Louisiana, fell into a coma due to a mysterious and sudden illness. Seven days ago, he died.Five days ago, he was buried after a tearful funeral. Four days ago, his grave was found disturbed and empty. Today, Robert Dufresne was found staggering around the streets of Baton Rouge in a suggestible trance, mute and disoriented, but still very much alive. More than fifty other residents of the greater Baton Rouge metropolitan area have died and had their graves defiled under similar circumstances in recent months, though Dufresne is the first to have been recovered. Someone in Baton Rouge is amassing an army of Vodou zombies, and Superman is determined to put a stop to it. But even if he finds the Bokor behind the zombies, is there any hope of finding a cure?

Saturday, October 23, 2010

Walking with Superman: Day 94

Superman visits the Yucca Mountain Hazardous Waste Depository in the Nevada desert, where government scientists have found an ingenious solution to safe disposal of nuclear waste, dark matter, and the other unsavory leftovers from cutting edge technology. Rather than bury their problems and risk various sorts of contamination and security compromises, they have found a way to dump the wastes into the Phantom Zone! Superman fears the repercussions, knowing the unpredictable and bizarre nature of the Phantom Zone, and voices his concerns to the scientists. As if to prove his point, an accidental chain reaction causes the projector to be destroyed, trapping Superman in the dimensional space between our world and the Phantom Zone! Missing and presumed dead, the Spectre of Steel must figure out a way to communicate with his allies and rescue himself from eternity as a living ghost. And he better hurry--something else lives in this in-between space, something beyond human or Kryptonian comprehension, and it hasn't eaten in eons...

Friday, October 22, 2010

Walking with Superman: Day 93

Years ago, young Clark Kent joined his Cub Scout troupe on a camping trip to Indian Cave State Park in Nebraska. The trip was the first time Clark had been that far away from home, and like any boy that age, he was quite happy to return home at the end of it. But it wasn't just homesickness that elated Clark when he returned to the Kent farm, and it wasn't just bugs and spooky noises and ghost stories that kept him awake in his tent those nights. No, there was something else in the woods at Indian Cave, something ancient and alien, something that recognized Clark for what he truly was. He never saw the thing in the woods, not really, but he could feel it scraping at his mind, trying to find him, trying to steal him away. For months thereafter, he could hear it in his nightmares, feel its cool, sweet breath on his neck, and cry out for the comforting embrace of his parents. Now, as an adult, Clark Kent has returned to the State Park, and those half-forgotten childhood memories have returned as well. And when he feels that familiar scraping at the back of his mind, he knows that he must finally face the thing that lurks at Indian Cave.

Thursday, October 21, 2010

Walking with Superman: Day 92

When Clark Kent checked into the Winecoff Hotel in Atlanta, Georgia, he expected to have a little rest and relaxation, but it doesn't look like he'll be getting either. It's not just the decor--the tacky paintings, the dingy yellow-orange wallpaper, the ever-present smell of stale smoke; it's not just the guests and employees--half of them walking around as if in a trance, the other half looking like they've been to madness and back again; it's not just the sounds--sometimes sinister whispers, sometimes distant cries for help, and sometimes, despite his superhuman senses, complete silence no matter how hard he listens. No, it's that every time he tries to look into the next room, he sees himself; it's that some corners of the room seem to flicker and waver and stick together in ways that hurt his eyes and his head, it's that no matter how hard he tries, he can't seem to get out. It's clear that there's something sinister about the Winecoff Hotel, and it's attacking the Man of Steel in one place where he isn't indestructible--his sanity.