New revelations from "Superman (vol. 3)" #13 suggest that Clark Kent will be quitting his job at the Daily Planet1. This is, of course, an entirely unprecedented change, since Clark has always worked for the Planet.
Well, except when it was the Star. But it's been the Planet since the radio days, and Clark has always worked there.
Oh, except for that 15-year span where he anchored the WGBS newscast. But he's worked for the Planet ever since the Crisis.
Except for that time when, under the influence of the Eradicator, he quit the Planet to work for Collin Thornton's Newstime magazine. And the time when Lex Luthor bought the Daily Planet, dismantled it, and fired Clark (and most everyone else) as he rolled it into his multimedia news service, LexCom. And the time when Clark was fired from the Planet for writing a true-but-unprovable story about President Luthor's involvement in the Imperiex War.
Look, I'm on-board with thinking that the New 52 reboot was largely unnecessary, and that a lot of the changes have been for the worse (cf. briefless Kryptonian armor). But I just can't work up a nerdrage over this one. Newspapers are struggling, and the traditional media is having a crisis of spinelessness (and these are not unrelated problems). The principled, idealistic, ascetic Clark Kent of this new DCU is the kind of person who might strike out on his own to do real, hard-hitting journalism, unhampered by corporate sponsorship or the need to turn a profit. As someone who can see and hear everything, who doesn't need to eat or sleep, who isn't necessarily reliant on a regular paycheck, who can't be physically threatened or intimidated, and who is unflaggingly honest3, Clark is actually the perfect person to take on this kind of job.
At worst, it'll be a temporary change, shaking up the status quo for a little bit. At best, it'll be something that actually works really well and sticks around for awhile, like the WGBS job in the '70s-80s. If nothing else, I hope it leads to some interesting new stories, and that it means there'll be more focus on Clark Kent doing Clark Kent things than there has been in the last several years.
1. They also suggest that Clark's only been a reporter for 5 years, when he was working for the Star at least 6 years ago in the current timeline. And that's assuming no time has actually passed since "Action Comics (vol. 2) #1"
2. That said, the troubling part of all this is the article I read that referenced Matt Drudge in the context of Clark's blogging career, which seems like the exact opposite of anything Clark should be doing. Part of it, sure, is my decidedly liberal political bent. But part of it is also the fact that Drudge has a history of ideologically-motivated and heavily slanted stories, factual errors, and the precise kind of scandal-sheet celebrity-stalking "news" that Clark decries in the preview pages. I hope the treatment ends up, ironically, being better than the reporting.
3. Except for that whole secret identity issue.
Monday, October 22, 2012
Saturday, September 22, 2012
With one magic word...
I didn't read "Justice League" #0, but I've read plenty about it. I haven't cared for the characterization of anyone, nor the arbitrary changes, nor even Gary Frank's art this time around. I can't think of many artists who I'd find less suited to a character like Captain Marvel than Gary Frank. It's not that he's not a good artist, it's just the same reason I wouldn't put Steve Dillon on a Care Bears comic.
It might be naïve optimism at this point, or it might be that Geoff Johns has made his writing so clichéd and nuance-free that it's simple to extrapolate the plotline, but I think I see where he's trying to go with this. Billy Batson is a jerkass, but he's a jerkass with a heart of gold. Gaining the powers of Shazam--and particularly the wisdom of Zeus--will eventually force him to become a better person and a hero and whatnot. I suspect that's the endpoint of this story, showing how Billy grows as a person into a true champion. It's a redemption story, it's the story that "Amazing Fantasy" #15 told in like twelve pages. It might even be a worthwhile story, but it's not a story I want to read.
There are two reasons for this. One is that, in order to tell this story, Johns seems to think that he needed to make the protagonist a generally unlikable dick, so that his eventual redemption would be that much greater. That's anything but necessary; I honestly think it's lazy. It's easier to write characters at the extremes than characters who actually have some semblance of recognizable humanity. Moreover, it's forced Johns to generate characters who are even more extreme jerkasses, so that there's some contrast between the protagonist and the villains. So the rich jackass dad in the story, who would otherwise be the transplanted smarmy jerk from any '80s underdog movie, has to be a Snidely Whiplash-type who would assault a child in broad daylight. It's sloppy, it's lazy, it's unnecessary.
But the other reason is a larger one, one exemplified by the rest of the book that "Shazam" has been a backup in. If Billy Batson were the only character who had fallen so far so he could pick himself back up, it wouldn't be quite so unpalatable. But Geoff Johns' whole approach to the New 52 has been to make the heroes arrogant, unlikable, abrasive jerkasses, to the point where it takes them five years to realize that, hey, maybe they should learn some teamwork. Making Billy Batson a jerkass only blends him into the morass of unlikable assholes that the Justice League has become.
I know there's an audience for this version ofCaptain Marvel. The guy who works my LCS loves it. But I'm getting sick and tired of reading about "heroes" who behave like villains, and I'm getting sicker and tireder of what the villains have to become to provide that contrast.
I finally dropped "Justice League" this week. I won't be looking back.
It might be naïve optimism at this point, or it might be that Geoff Johns has made his writing so clichéd and nuance-free that it's simple to extrapolate the plotline, but I think I see where he's trying to go with this. Billy Batson is a jerkass, but he's a jerkass with a heart of gold. Gaining the powers of Shazam--and particularly the wisdom of Zeus--will eventually force him to become a better person and a hero and whatnot. I suspect that's the endpoint of this story, showing how Billy grows as a person into a true champion. It's a redemption story, it's the story that "Amazing Fantasy" #15 told in like twelve pages. It might even be a worthwhile story, but it's not a story I want to read.
There are two reasons for this. One is that, in order to tell this story, Johns seems to think that he needed to make the protagonist a generally unlikable dick, so that his eventual redemption would be that much greater. That's anything but necessary; I honestly think it's lazy. It's easier to write characters at the extremes than characters who actually have some semblance of recognizable humanity. Moreover, it's forced Johns to generate characters who are even more extreme jerkasses, so that there's some contrast between the protagonist and the villains. So the rich jackass dad in the story, who would otherwise be the transplanted smarmy jerk from any '80s underdog movie, has to be a Snidely Whiplash-type who would assault a child in broad daylight. It's sloppy, it's lazy, it's unnecessary.
But the other reason is a larger one, one exemplified by the rest of the book that "Shazam" has been a backup in. If Billy Batson were the only character who had fallen so far so he could pick himself back up, it wouldn't be quite so unpalatable. But Geoff Johns' whole approach to the New 52 has been to make the heroes arrogant, unlikable, abrasive jerkasses, to the point where it takes them five years to realize that, hey, maybe they should learn some teamwork. Making Billy Batson a jerkass only blends him into the morass of unlikable assholes that the Justice League has become.
I know there's an audience for this version of
I finally dropped "Justice League" this week. I won't be looking back.
Sunday, September 02, 2012
Focused Totality
Reading "Justice League" #12 finally gelled for me the big problems I have with the book. It's not just that it's bad, it's not just that it's melodramatic and poorly-written and incomprehensible and generally unattractive and wholly inconsequential to the rest of the universe. It's that it's all those things in very familiar ways.
In short, it's an early '90s X-Men series.
I may be being unfair with this comparison, since I read only a handful of X-Men comics in the early '90s (barring the beat-up copy of "The Dark Phoenix Saga" that I read repeatedly around the same time). But then, there's a reason I couldn't get into those comics, and that reason is that I had no idea what was ever going on with them. I remember trying to parse out what the heck was going on with Psylocke and Revanche and eventually just going back to Spider-Man and Moon Knight.
But when I read the overwrought exchange between Superman and Wonder Woman and how they both just felt so alone, right before kissing, I couldn't think of anything besides Scott and Jean or Gambit and Rogue. All the focus on infighting and drama and personal conflicts and relationships, all the villains who don't do much beyond monologuing or standing and looking menacing, all the references to past events that I'm not familiar with, all the Jim Lee art, and suddenly it all clicked together. Geoff Johns is trying to be Chris Claremont, and while it's been clear from the start that he was trying to focus this book like an exposé, only now has it become clear why.
It's not really surprising, the Claremont/Lee X-Men being among the best-selling comics in history. The entire New 52 seems to have been an effort in sympathetic magic or cargo cult comic creation, as if acting like it was the '90s again would bring back the prosperity the industry had during that time. It's just...weird. And it's certainly not the Justice League comic I want to be reading.
And so I'm done with it. Finally. Sealed with a kiss.
In short, it's an early '90s X-Men series.
I may be being unfair with this comparison, since I read only a handful of X-Men comics in the early '90s (barring the beat-up copy of "The Dark Phoenix Saga" that I read repeatedly around the same time). But then, there's a reason I couldn't get into those comics, and that reason is that I had no idea what was ever going on with them. I remember trying to parse out what the heck was going on with Psylocke and Revanche and eventually just going back to Spider-Man and Moon Knight.
But when I read the overwrought exchange between Superman and Wonder Woman and how they both just felt so alone, right before kissing, I couldn't think of anything besides Scott and Jean or Gambit and Rogue. All the focus on infighting and drama and personal conflicts and relationships, all the villains who don't do much beyond monologuing or standing and looking menacing, all the references to past events that I'm not familiar with, all the Jim Lee art, and suddenly it all clicked together. Geoff Johns is trying to be Chris Claremont, and while it's been clear from the start that he was trying to focus this book like an exposé, only now has it become clear why.
It's not really surprising, the Claremont/Lee X-Men being among the best-selling comics in history. The entire New 52 seems to have been an effort in sympathetic magic or cargo cult comic creation, as if acting like it was the '90s again would bring back the prosperity the industry had during that time. It's just...weird. And it's certainly not the Justice League comic I want to be reading.
And so I'm done with it. Finally. Sealed with a kiss.
Saturday, August 18, 2012
Parallel Posters
Awhile back, some organization did a deal where you could send away for copies of the movie posters of the five Superman films, and naturally I jumped on it. I framed two of them (mostly because even cheap frames are kind of expensive) and had them both hanging up in my apartment. There was this one:
And this one:
Yeah, yeah, I know, I'm the only person alive who liked "Superman Returns." For all its flaws, it still had gorgeous effects, some great moments, and I'm a sucker for Superman and messianic imagery. I wouldn't want every Superman story to do that kind of thing, but I'm fine with it occasionally.
Plus, I like the poster a lot. The only Superman movie poster I like better is this one:
Which I'll probably be framing next. What can I say? It's dynamic, it has Superman on it, and it doesn't have Richard Pryor.
Now, you may be aware that the first teaser poster for Man of Steel came out. I thought it was kind of cool when I saw it online, but seeing it in person at the movie theater made me realize that I needed to get it. So I found it on eBay and overpaid for it. But it's a pretty cool poster, and I suspect it won't be the only one I get before the film comes out.
That said, I've got it up in the same room as the Superman Returns poster now, and I noticed something weird having them right near each other.
So, um, something really dangerous happening down and to the right, there, Superman?
And this one:
Yeah, yeah, I know, I'm the only person alive who liked "Superman Returns." For all its flaws, it still had gorgeous effects, some great moments, and I'm a sucker for Superman and messianic imagery. I wouldn't want every Superman story to do that kind of thing, but I'm fine with it occasionally.
Plus, I like the poster a lot. The only Superman movie poster I like better is this one:
Which I'll probably be framing next. What can I say? It's dynamic, it has Superman on it, and it doesn't have Richard Pryor.
Now, you may be aware that the first teaser poster for Man of Steel came out. I thought it was kind of cool when I saw it online, but seeing it in person at the movie theater made me realize that I needed to get it. So I found it on eBay and overpaid for it. But it's a pretty cool poster, and I suspect it won't be the only one I get before the film comes out.
That said, I've got it up in the same room as the Superman Returns poster now, and I noticed something weird having them right near each other.
So, um, something really dangerous happening down and to the right, there, Superman?
Friday, August 10, 2012
Exposé Comics
I've realized recently that a lot of the problems I have with modern comics have the same genesis. I know I've done a bunch of reading of (and listening to) folks like Chris Sims and David Brothers, and that's influenced a lot of this, but I haven't been careful enough to document links or anything. So I apologize if I'm referencing other people's ideas without linking attribution, and if anyone wants to point out where some of these thoughts have originated, I'll be happy to add in the links.
That's assuming anyone still reads this blog, of course.
Anyway, it's clear that a lot of comics writers these days, mostly (inasmuch as I notice it) at DC have this weird sense of shame and embarrassment regarding comics of the past. Unfortunately, this seems to be tied into an overbearing sense of nostalgia, and desire to have comics be like they were back in that past.
And so there's this tendency to tell stories that attempt to justify those comics from the past, to show that they weren't just kids' stuff, that they're just as mature and nuanced and adult as comics are/can be today.
The way they accomplish this is by showing that there was stuff going on behind the scenes in those comics--mature stuff, grown-up stuff, not that silly four-color kiddie nonsense, no way. And so we get "Identity Crisis," showing that behind the simple stories of the '70s League, there were secrets and conspiracies and conflicts and rape. We get "Countdown to Infinite Crisis" which does much the same thing to the Bwa-Ha-Ha JLI era. We get "Flash: Rebirth," showing us that behind silly stick-in-the-mud Barry Allen was his mom's tragic death, that even his goofy outdated bowtie had an origin. We get Geoff Johns' "Aquaman," where people confront the character with comments taken directly from real-world message boards (which make no sense in the context of the New 52 DCU) and he shows that, no, Aquaman is totally badass.
And we get "Justice League," which makes the whole thing almost literal. Most of the action in "Justice League" happens off-panel, giving the reader a behind-the-scenes view instead. We've seen, from the hints here and there, that the familiar Justice League battles seem to all be happening--they've fought Starro and Amazo and the Key and so forth--but in our behind-the-scenes look, we see that the League is not a coalition of Super Friends, but a loose organization of powerful people who mostly can't stand each other, being coordinated by a put-upon government agent trying desperately to keep up their public façade of being chums.
And in their second storyline, their main villain is the guy who chronicled their first adventures, trying to show the world the "truth" about the League. Presumably, that truth is that they're a bunch of jerks who don't actually work well together.
It's all so...tabloid. Hence "exposé comics"--comics designed to publicize the seemy background behind what otherwise seem like innocuous, innocent events.
They're not new, really. Martin Pasko's Internet-infamous "Superman" (vol. 1) #330 is the same kind of thing, trying to show that something silly has a totally reasonable explanation. It's also not something that can't be done well; I'd argue that Mark Waid's "JLA: Year One" is kind of like this as well, fleshing out the characters (and doing a bit of retconning) between the scenes, adding in new conflicts and so forth. But there's no rape there, no murder, none of those cheap, tawdry plot devices that modern comics writers see as shortcuts to "mature" storytelling.
No, those come from the ur-example, Alan Moore's "Watchmen." "Watchmen" is the exposé comic, giving us a world where there are two ages of heroes. One seems simple and colorful and bright and optimistic, the other more dingy with shades of gray. But, we discover, that bright and optimistic era wasn't actually so. We learn, through flashbacks and Hollis Mason's exposé autobiography, that the "heroes" were flawed people with serious conflicts and--hey presto!--rape.
And so it seems like the lesson that Dan Didio and Brad Meltzer and Geoff Johns took from "Watchmen" is that the bright, four-colored comics of the past were unrealistic, and that lack of realism is something shameful and embarrassing. The way to make it more realistic was to expose the seedy background of interpersonal conflict and damaged people and murder and rape, and that would justify its existence, would validate their fandom and nostalgia, and would make the whole effort worthwhile.
"Watchmen" is a great book. I've read it multiple times. I've liked it every time. I'm getting to the point where I wish it was never written, where we could wipe it from history, rather than spend the rest of eternity trying to emulate it.
Superheroes are silly. There's no escaping that silliness. Slathering rape and murder on top of it only makes it silly in a more disgusting way, and makes the slatherer look silly for thinking that rape and murder, rather than depth and quality, are what make something "mature." I'd like to see DC Comics wake the hell up and embrace some of that silliness again. I'd like to see the sort of things we're getting from Marvel--the Pet Avengers, Atlantean hillbillies, "what if the Hulk had a Hulk?"--at DC again.
I wish we could get back to before "Watchmen."
That's assuming anyone still reads this blog, of course.
Anyway, it's clear that a lot of comics writers these days, mostly (inasmuch as I notice it) at DC have this weird sense of shame and embarrassment regarding comics of the past. Unfortunately, this seems to be tied into an overbearing sense of nostalgia, and desire to have comics be like they were back in that past.
And so there's this tendency to tell stories that attempt to justify those comics from the past, to show that they weren't just kids' stuff, that they're just as mature and nuanced and adult as comics are/can be today.
The way they accomplish this is by showing that there was stuff going on behind the scenes in those comics--mature stuff, grown-up stuff, not that silly four-color kiddie nonsense, no way. And so we get "Identity Crisis," showing that behind the simple stories of the '70s League, there were secrets and conspiracies and conflicts and rape. We get "Countdown to Infinite Crisis" which does much the same thing to the Bwa-Ha-Ha JLI era. We get "Flash: Rebirth," showing us that behind silly stick-in-the-mud Barry Allen was his mom's tragic death, that even his goofy outdated bowtie had an origin. We get Geoff Johns' "Aquaman," where people confront the character with comments taken directly from real-world message boards (which make no sense in the context of the New 52 DCU) and he shows that, no, Aquaman is totally badass.
And we get "Justice League," which makes the whole thing almost literal. Most of the action in "Justice League" happens off-panel, giving the reader a behind-the-scenes view instead. We've seen, from the hints here and there, that the familiar Justice League battles seem to all be happening--they've fought Starro and Amazo and the Key and so forth--but in our behind-the-scenes look, we see that the League is not a coalition of Super Friends, but a loose organization of powerful people who mostly can't stand each other, being coordinated by a put-upon government agent trying desperately to keep up their public façade of being chums.
And in their second storyline, their main villain is the guy who chronicled their first adventures, trying to show the world the "truth" about the League. Presumably, that truth is that they're a bunch of jerks who don't actually work well together.
It's all so...tabloid. Hence "exposé comics"--comics designed to publicize the seemy background behind what otherwise seem like innocuous, innocent events.
They're not new, really. Martin Pasko's Internet-infamous "Superman" (vol. 1) #330 is the same kind of thing, trying to show that something silly has a totally reasonable explanation. It's also not something that can't be done well; I'd argue that Mark Waid's "JLA: Year One" is kind of like this as well, fleshing out the characters (and doing a bit of retconning) between the scenes, adding in new conflicts and so forth. But there's no rape there, no murder, none of those cheap, tawdry plot devices that modern comics writers see as shortcuts to "mature" storytelling.
No, those come from the ur-example, Alan Moore's "Watchmen." "Watchmen" is the exposé comic, giving us a world where there are two ages of heroes. One seems simple and colorful and bright and optimistic, the other more dingy with shades of gray. But, we discover, that bright and optimistic era wasn't actually so. We learn, through flashbacks and Hollis Mason's exposé autobiography, that the "heroes" were flawed people with serious conflicts and--hey presto!--rape.
And so it seems like the lesson that Dan Didio and Brad Meltzer and Geoff Johns took from "Watchmen" is that the bright, four-colored comics of the past were unrealistic, and that lack of realism is something shameful and embarrassing. The way to make it more realistic was to expose the seedy background of interpersonal conflict and damaged people and murder and rape, and that would justify its existence, would validate their fandom and nostalgia, and would make the whole effort worthwhile.
"Watchmen" is a great book. I've read it multiple times. I've liked it every time. I'm getting to the point where I wish it was never written, where we could wipe it from history, rather than spend the rest of eternity trying to emulate it.
Superheroes are silly. There's no escaping that silliness. Slathering rape and murder on top of it only makes it silly in a more disgusting way, and makes the slatherer look silly for thinking that rape and murder, rather than depth and quality, are what make something "mature." I'd like to see DC Comics wake the hell up and embrace some of that silliness again. I'd like to see the sort of things we're getting from Marvel--the Pet Avengers, Atlantean hillbillies, "what if the Hulk had a Hulk?"--at DC again.
I wish we could get back to before "Watchmen."
Saturday, August 04, 2012
Brief Thoughts
Okay, a month without posting. Sorry about that. To make up for it, here are some things I've been thinking about recently.
Most of my free time right now has been devoted to Mass Effect 3 (except what's been devoted to watching the Olympics), and I'm right up against the last mission. It's actually timed really well, since I have to start working on stuff for work soon. The only thing keeping me from marathoning my way through it right now is that BioWare announced a new single-player DLC mission coming later in the summer, and I'm not sure I want to try beating the game twice. If I knew when Leviathan was slated to hit, I could make a more informed decision. Arrrgh. First world problems, I guess.
I finally managed to get "Love and Capes" vol. 3 recently, and I've been working my way through it today. It's fantastic as always, and touches on some oddly familiar territory with its real estate subplot, since my wife and I recently bought a house. I got to wondering if Thom Zahler would be willing to do a Superman book if DC offered one, but realized it just wouldn't be the same without the Lois & Clark marriage (or at this point, even a relationship). That led me to think that, like Tom Beland, he could do a great Spider-Man story...except Spider-Man isn't married anymore either.
Which got me thinking about married couples in comics, and...holy crap, there aren't many left, are there? The New 52 broke up everyone but Aquaman & Mera and Animal Man & Ellen Baker. Marvel has Reed & Sue Richards, Crystal & Ronan the Accuser, and the newly-married Northstar & Kyle Jinadu. From what I understand, even Storm & Black Panther are splitsville. Five married superhero couples in the entirety of the Big Two? That's pretty sad. It's getting to be that spouses are as absent in superhero comics as parents.
I really enjoyed "Action Comics" (vol. 2) #12, but I think it's super-weird that New 52 Captain Comet has Conduit's origin.
I'm going to check out the zero issue, but it looks like "Superboy" is going to be the first Superman-family book that I've dropped since "Superman/Batman." Superboy is a cipher, and the tie-ins with Teen Titans and so forth have left him without anything even resembling a supporting cast. I don't feel any connection with him as a character, largely because he has no real personality, and I have pretty much zero desire to read about whether or not he's going to be a hero. He's got an S-shield on his chest (and now, his bicep), of course he's going to be a hero. The fish-out-of-water naïveté is being done much better over in Supergirl, and she's actually got a story going on. Superboy is treading water, and much as I like Tom DeFalco, I don't think he's going to improve much on that.
But I'll give the zero issue a shot. It's only fair. I mean, he wrote Spider-Girl, right?
I really ought to watch "Superman vs. The Elite" one of these days. "All-Star Superman" too, for that matter. And "Justice League: Doom." The list of movies I've not watched because I've been playing Mass Effect all summer is rapidly increasing.
That's good enough for now, right? I've got some thoughts on digital comics I should write up soon. Maybe I'll do that this week.
Most of my free time right now has been devoted to Mass Effect 3 (except what's been devoted to watching the Olympics), and I'm right up against the last mission. It's actually timed really well, since I have to start working on stuff for work soon. The only thing keeping me from marathoning my way through it right now is that BioWare announced a new single-player DLC mission coming later in the summer, and I'm not sure I want to try beating the game twice. If I knew when Leviathan was slated to hit, I could make a more informed decision. Arrrgh. First world problems, I guess.
I finally managed to get "Love and Capes" vol. 3 recently, and I've been working my way through it today. It's fantastic as always, and touches on some oddly familiar territory with its real estate subplot, since my wife and I recently bought a house. I got to wondering if Thom Zahler would be willing to do a Superman book if DC offered one, but realized it just wouldn't be the same without the Lois & Clark marriage (or at this point, even a relationship). That led me to think that, like Tom Beland, he could do a great Spider-Man story...except Spider-Man isn't married anymore either.
Which got me thinking about married couples in comics, and...holy crap, there aren't many left, are there? The New 52 broke up everyone but Aquaman & Mera and Animal Man & Ellen Baker. Marvel has Reed & Sue Richards, Crystal & Ronan the Accuser, and the newly-married Northstar & Kyle Jinadu. From what I understand, even Storm & Black Panther are splitsville. Five married superhero couples in the entirety of the Big Two? That's pretty sad. It's getting to be that spouses are as absent in superhero comics as parents.
I really enjoyed "Action Comics" (vol. 2) #12, but I think it's super-weird that New 52 Captain Comet has Conduit's origin.
I'm going to check out the zero issue, but it looks like "Superboy" is going to be the first Superman-family book that I've dropped since "Superman/Batman." Superboy is a cipher, and the tie-ins with Teen Titans and so forth have left him without anything even resembling a supporting cast. I don't feel any connection with him as a character, largely because he has no real personality, and I have pretty much zero desire to read about whether or not he's going to be a hero. He's got an S-shield on his chest (and now, his bicep), of course he's going to be a hero. The fish-out-of-water naïveté is being done much better over in Supergirl, and she's actually got a story going on. Superboy is treading water, and much as I like Tom DeFalco, I don't think he's going to improve much on that.
But I'll give the zero issue a shot. It's only fair. I mean, he wrote Spider-Girl, right?
I really ought to watch "Superman vs. The Elite" one of these days. "All-Star Superman" too, for that matter. And "Justice League: Doom." The list of movies I've not watched because I've been playing Mass Effect all summer is rapidly increasing.
That's good enough for now, right? I've got some thoughts on digital comics I should write up soon. Maybe I'll do that this week.
Wednesday, July 04, 2012
Phalangeal Comics
Oh man, I just read Mark Waid and Yves Bigerel's Cthulhu Calls. It was great. You should also read it.
That's all.
That's all.
Monday, June 18, 2012
Spider-Man and Superhero Torture
Various folks in the comics blogosphere have been talking about a recent Spider-Man issue where the titular hero tortures Sandman for information about Doctor Octopus and the Sinister Six, by allowing Silver Sable to pour on him and threatening to destroy the single sand-grain which contains his consciousness.
I'll admit that the scene didn't even register with me when I read the issue, but I've been pretty cursory when it comes to my comic reading lately. But I agree that it's a pretty indefensible scene.
Okay, not entirely indefensible. "Ends of the Earth" isn't over yet, and there's the chance that there will be some fallout from this (though sadly, it doesn't look like a big chance). The charitable view is that Peter's been put in a position where the distrust of the global community and his own certainty that Doctor Octopus is one of the baddies, is forcing him to take desperate measures that he wouldn't otherwise take. I'm reminded of "Maximum Carnage," of all things, where Peter was almost driven to let Firestar kill Carnage. He calls her off, but it's a difficult decision, and as Peter is the Marvel Universe everyman superhero, it's not surprising that he'd make mistakes and struggle with the difficult decisions, as anyone would.
Unfortunately, I don't think this is being portrayed as Peter struggling with a difficult decision. It's Peter allowing someone to torture his enemy for information, and bluffing that he'd allow it to go further. It's especially problematic given who he's torturing. The Sandman isn't just some run-of-the-mill villain. He's a former Avenger. In fact, he used to work for Silver Sable, who's pouring the acid. Sandman's not a good guy, but he's not relentlessly evil or insane; there is literally no reason that Peter shouldn't be able to reason with him.
But he doesn't reason, he interrogates. And in a storyline that's been all about Peter Parker using his brains to outsmart and out-tech the enemy, this doesn't feel like a use of his intellect. A smart guy like Peter should know that torture doesn't produce reliable results. A smart guy like Peter should appeal to Sandman's humanity and general decency and his own intellect. A smart guy like Peter shouldn't be resorting to this base thuggery.
And yet...
And yet I have a hard time finding the major difference between Peter's actions here and the steps that Batman takes on a regular basis to extract information from criminals. Is there a difference between "acidboarding" and dangling a criminal off a rooftop or breaking a few bones to find out where the Joker's hideout is? Or for that matter, Superman jumping off a building with a criminal way back in Action Comics (vol. 1) #1? Is the main difference that Batman's character is built around inciting fear, while Spider-Man's is not?
We accept, as the central conceit of superhero stories, that there are some people in these fictional universes who we allow to have privileges and freedoms that we do not permit in the real world, specifically to act outside or above (and sometimes against) the law in order to achieve a greater good. If, say, a real-world police officer went after criminals the way that Batman does, we would censure him for excessive force, false arrest, and violation of any number of Constitutional rights. We would strip him of his badge and possibly lock him up, no matter what greater good he may have thought he was serving.
And yet, we allow Batman to do that within the context of his fictional world, and Superman, and Spider-Man, and Wonder Woman, and every other superhero. In fact, in many cases, we would consider them deficient if they didn't act above, outside, and sometimes against the law. It is a bad thing when Peter Parker tosses his tights in the trash, when Superman hangs up his cape, because we feel they are shirking their responsibilities.
In part, I suppose this is because these superheroes typically have greater abilities than mortal humans, they have more power to do good than the average people, even than the real-world authorities, and so we expect them to do a commensurate amount of good.
In part, it's because the superheroes, in the context of their universes, are necessary in ways that they are not in the real world. They are required to work for the greater good in part because there is a greater evil. The police can't stop the Joker or Brainiac, the army can't take down Dr. Doom or the Skrulls, and so we leave those extraordinary jobs to the extraordinary individuals who populate those fictional universes.
But I think we also accept this in part because we know, based on the conventions of the medium, that the heroes are right. We often have even more information than the heroes do, and given our status as well-informed outside observers, we can tell that the hero is on the right side and working toward a greater good.
And I think that presents a problem when we have larger-than-life heroes employing tactics that, in the real world, are problematic at best and morally reprehensible at worst. Based on the story, we know that they're right, they're working for the greater good, but we also accept that there are lines--sometimes wholly arbitrary ones--that heroes shouldn't cross.
The other problem is one of outside applicability, the "Jack Bauer problem." When the torture debates were raging in the political arena a few years back, one scenario that kept popping up was the typical action movie one--there's a ticking time bomb somewhere in the city, and the hero has a terrorist/henchman/whatever in custody who knows where the bomb is. He just has to extract the information somehow, and as time slips away, the honorable methods just aren't working quickly enough. The only choice is to torture the villain, so he'll give up the information.
This may be good for narrative (though I think it's awfully lazy), and it works in the context of the action flick. But it works because of factors that do not exist in reality. We know that the prisoner has the information because we saw him get the information, but the hero didn't see that (if he did, he wouldn't need to torture him, only to remember what he saw). We know that the torture will produce reliable information because otherwise they wouldn't waste screen time on it (unless the point of the scene is to show that torture produces unreliable information, but then we usually have a very different film).
In reality, we have none of those assurances. We don't have the luxury of an omniscient camera that periodically peeks in on the villain's hideout. We don't have the luxury of being assured that any methods used are reliable and useful, because otherwise they'd be edited out. We don't have the narrative certainty that the good guys are good guys and the bad guys are bad guys. And so we can't apply these fictional tactics to the real world, not if we expect to keep the fictional morality intact.
And so when Spider-Man uses real-world(ish) torture in that typical fictional scenario, we're left with the conflict between the real world and the narrative world, a conflict that primarily exists because the narrative world wants to emulate the real world. I don't know how exactly to solve this conflict, not in a way that's actually applicable in any kind of universal sense, but I think a good step would be to keep the moral paragon characters from engaging in torture. It's a thought, at least.
I'll admit that the scene didn't even register with me when I read the issue, but I've been pretty cursory when it comes to my comic reading lately. But I agree that it's a pretty indefensible scene.
Okay, not entirely indefensible. "Ends of the Earth" isn't over yet, and there's the chance that there will be some fallout from this (though sadly, it doesn't look like a big chance). The charitable view is that Peter's been put in a position where the distrust of the global community and his own certainty that Doctor Octopus is one of the baddies, is forcing him to take desperate measures that he wouldn't otherwise take. I'm reminded of "Maximum Carnage," of all things, where Peter was almost driven to let Firestar kill Carnage. He calls her off, but it's a difficult decision, and as Peter is the Marvel Universe everyman superhero, it's not surprising that he'd make mistakes and struggle with the difficult decisions, as anyone would.
Unfortunately, I don't think this is being portrayed as Peter struggling with a difficult decision. It's Peter allowing someone to torture his enemy for information, and bluffing that he'd allow it to go further. It's especially problematic given who he's torturing. The Sandman isn't just some run-of-the-mill villain. He's a former Avenger. In fact, he used to work for Silver Sable, who's pouring the acid. Sandman's not a good guy, but he's not relentlessly evil or insane; there is literally no reason that Peter shouldn't be able to reason with him.
But he doesn't reason, he interrogates. And in a storyline that's been all about Peter Parker using his brains to outsmart and out-tech the enemy, this doesn't feel like a use of his intellect. A smart guy like Peter should know that torture doesn't produce reliable results. A smart guy like Peter should appeal to Sandman's humanity and general decency and his own intellect. A smart guy like Peter shouldn't be resorting to this base thuggery.
And yet...
And yet I have a hard time finding the major difference between Peter's actions here and the steps that Batman takes on a regular basis to extract information from criminals. Is there a difference between "acidboarding" and dangling a criminal off a rooftop or breaking a few bones to find out where the Joker's hideout is? Or for that matter, Superman jumping off a building with a criminal way back in Action Comics (vol. 1) #1? Is the main difference that Batman's character is built around inciting fear, while Spider-Man's is not?
We accept, as the central conceit of superhero stories, that there are some people in these fictional universes who we allow to have privileges and freedoms that we do not permit in the real world, specifically to act outside or above (and sometimes against) the law in order to achieve a greater good. If, say, a real-world police officer went after criminals the way that Batman does, we would censure him for excessive force, false arrest, and violation of any number of Constitutional rights. We would strip him of his badge and possibly lock him up, no matter what greater good he may have thought he was serving.
And yet, we allow Batman to do that within the context of his fictional world, and Superman, and Spider-Man, and Wonder Woman, and every other superhero. In fact, in many cases, we would consider them deficient if they didn't act above, outside, and sometimes against the law. It is a bad thing when Peter Parker tosses his tights in the trash, when Superman hangs up his cape, because we feel they are shirking their responsibilities.
In part, I suppose this is because these superheroes typically have greater abilities than mortal humans, they have more power to do good than the average people, even than the real-world authorities, and so we expect them to do a commensurate amount of good.
In part, it's because the superheroes, in the context of their universes, are necessary in ways that they are not in the real world. They are required to work for the greater good in part because there is a greater evil. The police can't stop the Joker or Brainiac, the army can't take down Dr. Doom or the Skrulls, and so we leave those extraordinary jobs to the extraordinary individuals who populate those fictional universes.
But I think we also accept this in part because we know, based on the conventions of the medium, that the heroes are right. We often have even more information than the heroes do, and given our status as well-informed outside observers, we can tell that the hero is on the right side and working toward a greater good.
And I think that presents a problem when we have larger-than-life heroes employing tactics that, in the real world, are problematic at best and morally reprehensible at worst. Based on the story, we know that they're right, they're working for the greater good, but we also accept that there are lines--sometimes wholly arbitrary ones--that heroes shouldn't cross.
The other problem is one of outside applicability, the "Jack Bauer problem." When the torture debates were raging in the political arena a few years back, one scenario that kept popping up was the typical action movie one--there's a ticking time bomb somewhere in the city, and the hero has a terrorist/henchman/whatever in custody who knows where the bomb is. He just has to extract the information somehow, and as time slips away, the honorable methods just aren't working quickly enough. The only choice is to torture the villain, so he'll give up the information.
This may be good for narrative (though I think it's awfully lazy), and it works in the context of the action flick. But it works because of factors that do not exist in reality. We know that the prisoner has the information because we saw him get the information, but the hero didn't see that (if he did, he wouldn't need to torture him, only to remember what he saw). We know that the torture will produce reliable information because otherwise they wouldn't waste screen time on it (unless the point of the scene is to show that torture produces unreliable information, but then we usually have a very different film).
In reality, we have none of those assurances. We don't have the luxury of an omniscient camera that periodically peeks in on the villain's hideout. We don't have the luxury of being assured that any methods used are reliable and useful, because otherwise they'd be edited out. We don't have the narrative certainty that the good guys are good guys and the bad guys are bad guys. And so we can't apply these fictional tactics to the real world, not if we expect to keep the fictional morality intact.
And so when Spider-Man uses real-world(ish) torture in that typical fictional scenario, we're left with the conflict between the real world and the narrative world, a conflict that primarily exists because the narrative world wants to emulate the real world. I don't know how exactly to solve this conflict, not in a way that's actually applicable in any kind of universal sense, but I think a good step would be to keep the moral paragon characters from engaging in torture. It's a thought, at least.
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